The Borealis, originally known as the Hyperborea, is a location and chapter cut from Half-Life 2. It was to be set between two other cut locations, the Air Exchange and Kraken Base, and to be the first location of the third day, visited during the night. In Marc Laidlaw's first pass at the game's script, Freeman was to start the game by boarding the Borealis, bound for City 17, and leaving
The Consoling Couple is a couple of husband and wife seen through the Half-Life 2 games story arc. In the first chapter of Half-Life 2, Point Insertion, a man sitting on a couch can be seen embracing a woman while she weeps over their grim situation. They have appeared at least once in every game so far since their first appearance, and have been confirmed to be the same characters each time
The Jalopy is a vehicle cut from Half-Life 2: Episode Two. It is very similar to Half-Life 2's Scout Car, but it was replaced by the Muscle Car in the final game. As seen in the Episode Two Gameplay Demos 3, 4 and 5 released September 2006, the Jalopy was a Volkswagen Beetle, stripped-down-and-rebuilt like the final car, but in a lesser condition. It also had double rear wheels, and a green
Note: There Is a Lot of Unused stuff in HL2, this page will be talking about the cut Characters, Enemies, Locations, and Dialogue, so it won't be talking about Textures or early Models, it also wont be talking about the Two Episodes as well (except for some cut G-Man lines in Episode 1). also, feel free to add anything else that wasn't in the game that is not on this page. When the Source
The Antlion King is a six-eyed enemy cut from Half-Life 2. It was to be met in the Antlion caves set between Eli Maxwell's scrapyard and the Coast. The idea of a patriarchal Antlion ruling the nests in underground caves was reused for Episode Two, the King being recycled into the Antlion Guardian. We knew our fans had grown up a little in between HL1 and HL2 and wanted to elicit a post-Mr
The original Half-Life actually had three expansion campaigns that cast us as new characters. In Half-Life: Blue Shift we played as friendly security guard, Barney (who also returns in Half-Life 2).
ep1_c17_05. "What kind of hospital is this?" ― Alyx Vance [src] The Hospital is a building visited by Gordon Freeman and Alyx Vance during their escape from City 17 in the fourth chapter of Half-Life 2: Episode One, Urban Flight. It does not have a precise name, since the sign above its entrance only reads "Стационар" ("statsionar
An unidentified deaf character was at one point slated to appear in the now-cancelled Half-Life 2: Episode Three. This character is introduced in a video involving Gabe Newell and two interpreters discussing deafness and video games with a small audience of people with hearing loss, uploaded August 6, 2009 by a former University of Washington student, Samuel Sandoval, deaf as well. Newell
Chapter 5: Under the Radar 6. Once in the room with the energy ball, hit a switch on the wall to temporarily open a large door. While the door is open, use the Gravity Gun to shoot the energy ball
This is a list of the locations featured in the Half-Life and Portal universe, listed by game, and in chronological order. Main Locations: Black Mesa Research Facility, Xen Main Locations: Santego Military Base, Black Mesa Research Facility, Xen (Note: In all chapters after We Are Not Alone, Xen can be accessed using the Displacer Cannon's secondary fire.) Main Locations: Black Mesa Research
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